Eduardo Lopes
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About

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Projects

A creative coding framework made in typescript. It aims to be a flexibel tool to make interactive demos/games using the HTML canvas element.
A tool made on top of Speedtest® command line tool. It keeps track of each test, so it can be searched, organized by tags and etc.
A tool to make easier the process of draw tilesets.
A game started in a game jam. The game i spent the most time working on it.

My name is Eduardo Lopes, i'm 29 years old and i live in a really small city in Bahia, northeast of Brazil. I'm a self-taught programmer, mainly programming in javascript with experience working with typescript, react, electron, nextjs, vue, gridsome, webpack, parcel and several others technologies on the ecosystem. i’m willing a frontend developer remote position.

I’m involved with open source and web development, i like to make tools and my main interestes are frontend, creative codding, game development and graphic design.

I'm a core contributor of the rome toolchain, responsible for everything related to the website, documentation and design. I'm also a beta tester of the luxe game engine, contributing with reporting bugs and writing modules in wren.